Go a bit east and you will see another Naho's Notes (3/5). Read through it and head back south and down the stairs. A short ways north, right past the first door, is another Naho's Notes (2/5). Leave the entryway and return to the four-way. Make sure to get them when I note their appearances. There are five entries of this, including this one, and you need all of them in order to ensure the best ending. At the four-way fork, head south again and into the entryway. Going straight west, past the fork, leads to a candle if you wish to save. Step onto the nearby pentagram to switch back to Ayumi's team. You get near the end of it.īack in the bathroom hallway. The dialogue choice during this scene makes no difference. When finished, you can then open the nearby sliding door for a scene and a ladder up to the third floor that you take automatically. Use the television to see what's on the tape. Go slightly east when down and walk up that narrow pathway to get to the red door. When you've activated the lever, go back south and down the stairs. Using this now will save you time later, opening a path for your other team. Before you see that tape, go past the new narrow pathway and take the southern door to the stairs. Save again if you like and head north and across the walkway back into the first wing. You need to take this back to the janitor's closet. ![]() Head up to see a person in between the shoe racks. Now, you can go back two rooms to the east to the entryway again. Go west into the stairwell when you can for another scene. You get a scene when you enter and acquire. A candle is present and you probably want to save. When in control of Satoshi's group, you will be brought over to the other wing. I will tell you when you need to switch, like right now. You use these to switch between the two groups. When you're back in control note the pentagrams. Leave the room when it finishes for yet another scene. You will receive automatically as a result. When it's done, continue down the stairs to the first floor. Afterwards, leave the classroom for another scene. When back in control, head south for a short scene in which you get a. You must pick the first one or you will get a Wrong End later. During the third, you are given a choice. You will see three more scenes after that one. Go north a little ways and a scene will occur, ending the chase. ![]() Follow her into the stairway and head up. Walk west until a ghost appears to tell you where to go. Use the key on the door to the north and cross the walkway into the other building. If you followed the advice earlier, just go directly to the front here. If not, you have to go all the way back around. North has nothing of note so go west to find yourself back in the entryway. Follow the path west and north into another stairwell. Go back down to the first floor again to be in that room to the east of the entryway that was blocked earlier.įollow the path east and north to another fork. Continue east to the fork and take it south. Go east through the first two rooms on the second floor. Pass through the room and into the stairwell, going back up to the second floor. Avoid him and go into the western door again. Just move a small bit east and wait for your pursuer to come into the room. The scene will move you to the entranceway for another chase, the longest yet. This chase requires you to run all over this building to escape so always be on guard for your pursuer.ĭo not approach the eastern doorway to save yourself a big headache. Moving partway through the first room will trigger another scene. Saving at the candle on the way is probably a good idea. ![]() After either choice, you will end up in the stairwell. The first choice will progress the scene automatically while the second choice will force to you first try leaving to the right to move the scene forward. First thing to do in this chapter is a dialogue choice.
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